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Summary

Scrum is a lightweight framework that helps people, teams and organizations generate value through adaptive solutions for complex problems.

Description

Product OwnerSprint RetrospectiveSprint ReviewSprintIncrementProduct BacklogSprint BacklogSprint PlanningDeveloperProduct BacklogScrum MasterDaily ScrumThere is no text description available, yet In a nutshell, Scrum requires a Scrum Master to foster an environment where:

  1. A Product Owner orders the work for a complex problem into a Product Backlog.

  2. The Scrum Team turns a selection of the work into an Increment of value during a Sprint.

  3. The Scrum Team and its stakeholders inspect the results and adjust for the next Sprint.

  4. Repeat

Scrum is simple. Try it as is and determine if its philosophy, theory, and structure help to achieve goals and create value. The Scrum framework is purposefully incomplete, only defining the parts required to implement Scrum theory. Scrum is built upon by the collective intelligence of the people using it. Rather than provide people with detailed instructions, the rules of Scrum guide their relationships and interactions.

Various processes, techniques and methods can be employed within the framework. Scrum wraps around existing practices or renders them unnecessary. Scrum makes visible the relative efficacy of current management, environment, and work techniques, so that improvements can be made.

Scrum is free and offered in this Guide. The Scrum framework, as outlined herein, is immutable. While implementing only parts of Scrum is possible, the result is not Scrum. Scrum exists only in its entirety and functions well as a container for other techniques, methodologies, and practices.

 

References

This browser is a HTML Version of the official Scrum Guide, which is published here: http://qr.wibas.com/scrumen

People

Of the thousands of people who have contributed to Scrum, we should single out those who were instrumental at the start: Jeff Sutherland worked with Jeff McKenna and John Scumniotales, and Ken Schwaber worked with Mike Smith and Chris Martin, and all of them worked together. Many others contributed in the ensuing years and without their help Scrum would not be refined as it is today.

Scrum Guide History

Ken Schwaber and Jeff Sutherland first co-presented Scrum at the OOPSLA Conference in 1995. It essentially documented the learning that Ken and Jeff gained over the previous few years and made public the first formal definition of Scrum.

The Scrum Guide documents Scrum as developed, evolved, and sustained for 30-plus years by Jeff Sutherland and Ken Schwaber. Other sources provide patterns, processes, and insights that complement the Scrum framework. These may increase productivity, value, creativity, and satisfaction with the results.

The complete history of Scrum is described elsewhere. To honor the first places where it was tried and proven, we recognize Individual Inc., Newspage, Fidelity Investments, and IDX (now GE Medical).

Copyright

© 2020 Ken Schwaber and Jeff Sutherland

This publication is offered for license under the Attribution Share-Alike license of Creative Commons, accessible at https://creativecommons.org/licenses/by-sa/4.0/legalcode and also described in summary form at https://creativecommons.org/licenses/by-sa/4.0/. By utilizing this Scrum Guide, you acknowledge and agree that you have read and agree to be bound by the terms of the Attribution Share-Alike license of Creative Commons.

Contains

Scrum Theory
Scrum is founded on empiricism and lean thinking. Empiricism asserts that knowledge comes from experience and making de…
Accountabilities
This section defines the Accountabilities defined in Scrum.
Events
The Sprint is a container for all other events. Each event in Scrum is a formal opportunity to inspect and adapt Scrum A…
Artifacts
Scrum’s artifacts represent work or value. They are designed to maximize transparency of key information. Thus, everyon…
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