• Download CMMI Poster

    Here you can download the clear CMMI posters for CMMI for Development Version 1.3 and CMMI for Services Version 1.3 in the German translation.

  • Videos - Explanation of CMMI

    Here are videos with explanations of the Capability Maturity Model Integration (CMMI). A two-minute explanation of CMMI (German): . A 15-minute explanation of CMMI (German):

  • Design Thinking: Creative process for new ideas

    Design thinking process: find ideas, develop prototypes, validate resultsThe first step: find ideas. In order to develop a suitable idea, in the first phase you substantiate the problem you want to fix. To do this, select a target group and observe them in their environment. This means getting out of your own four walls. The second step: develop prototypes.

  • A tricky slide about Story Points and Capacity in SAFe® – and how to get it right.

    This leads to two big mistakes. (1) The Capacity calculation formula “8 points for every full-time developer” is used every Iteration/Sprint. (2) The relationship “assign one point to a Story that would take about a half day to develop and a half day to test and validate” is used repeatedly and not to find the reference Story for size “1”.

  • Status quo analysis: make your organization fit for the future

    for actionBased on the validated observations, we develop concrete measures for improvement.

  • What is Design Thinking?

    Step 3: To validate results, observe how your target group reacts to your solution. From these insights, you develop further new ideas for your final product. Start now with Design Thinking. Contact Anna Rudat. She is looking forward to talking to you about how you can use Design Thinking."I'll show you that design thinking not only brings innovative solutions quickly, but is also really fun."

  • Design Thinking Basics

    Experience Design Thinking Agile values and principles of design thinking phases: Finding ideas, developing prototypes, validating results. Types prototypes Joint development of solutions for your relevant issues On-site learning: In-house training at your company We offer this training as in-house training. You learn where you apply your new skills – on-site at your company.

  • Agile Myths: User Stories – a mandatory format for Scrum Teams?!?

    As Scrum Teams, we can validate the question that who wants to have it, using it: Is this user really in our target group? Or do we produce potential unnecessary functionality and thus generate waste (for this target group)? Or we can use these conversations with our users as input to create personas.

  • Design Sprint

    Experience Design Sprints live The goal of this format is to implement a complete Design Sprint – from idea generation and evaluation to protoypical implementation and validation of solution ideas. The special focus is on action, trying things out and experiencing a Design Sprint – within the group and also in individual application. In between there are short theoretical sections.

  • Estimation with Normalized Story Points? Really?

    SAFe suggests a way to create a common baseline for story point estimation in the Iteration Planning article: “Each team finds a small story that would take a day to develop, test, and validate. Call it a ‘one.’” We establish this baseline only once before we start estimating. Also, this technique is just a suggestion (SAFe: “one approach”).